﻿using SocketBook7Server.Script.logic;
using System.Net.Sockets;

namespace SocketBook7Server.Script.net
{
    public class ClientState
    {
        public Socket socket;
        public ByteArray readBuff = new ByteArray();
        //Ping
        public long lastPingTime = 0;
        public long lastPingTime1 = 0;
        //玩家
        public Player player;
    }
}
